5/2/2023 0 Comments Moho pro 12 tutorialThese Star particles have been animated entirely Flexi-binding appears to fix this but I wasn't really sure how, as the tutorial example didn't show if its character was all on one layer or had its body parts divided among different layers. For example if you have a character rigged up but haven't bound any individual part to specific bones, when you move a leg, the body and other leg may smear and distort dramatically. By adjusting the blend morph slider for that action the character will smoothly animate between the two states as much or as little as you need (so you could do a slight turn to the left instead of a full turn).įlexi-Binding is a bone rigging method that appears to localize bone strengths so that you don't get unwanted distortions in your image when moving bones around. By creating an Action of the character with the head turned to the left (using only existing points from the facing forward image) you can create a blend morph between those two states, facing forward and looking to the left, that can be applied any time you like within your animation. For example, say you have a character facing directly toward the camera. Pro - Importing PSDs (Photo Shop Documents)īlend Morphs are a relatively quick way to apply smooth transitions between two action states of various vector points.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |